![]() ![]() It's made a huge difference for me especially when watching my hands and interacting with objects up close, not to ever deal with that single station tracking and judder anymore. Now with 3 base stations, that same motion results in perfectly smooth and stable tracking throughout the entire sweep. ![]() Whether it was the Vive with 1.0s or my Index with 2.0s, if I stood in the center of my playspace and rotated my body so that my controllers became occluded from one base station and were now being tracked by a single one, I saw a judder and jump, with choppy tracking of my hands that looked a lot like framedrops.
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